Backrooms lvl 6.

An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal.

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. The level itself seems to be moving at a slow pace, with the pace reportedly fluctuating from time to time, but never coming to a halt.Level 100 is the 101st Level of the Backrooms. Level 100 is a thin line of a beach, surrounded by an ocean on either side of the path. Description: Level 100 is comprised of a straight path of sand with an infinitely expanding ocean. The sand looks smooth, with the path itself going on for an unknown amount of time. From the singular explorer ...Level 6.1, despite being a sub-level of Level 6, is a well-lit area, taking on the form of a food court. Restaurants line the vast majority of the level's walls, taking on different architectural styles and selling certain foodstuffs. However, the level's only consistent appearance can be seen on the Center and the level's hallways, which takes the form of a wooden ceiling, white walls, and ...Level 332 is the 333rd level of the Backrooms. Level 332 consists of a hallway, approximately 510 feet long, with a wooden door at each end. The walls of this level are a white drywall, and the floor is a beige carpet similar to that of Level 0. A wooden door with a brass number "6" is present at one end of the hallway, through which wanderers will enter the level. The door's knob features a ...

Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.LEVEL 696. SURVIVAL DIFFICULTY CLASS 1. Safety: 1.5/5 Somewhat Safe and Somewhat Unsafe. Environment: 1/5 Low Environmental Risk. Entities: 1/5 Mild Hostile Presence. The Beach To Oblivion is the 697th level of The Backrooms, it consists of endless sandy beaches with a relaxation aura around the area. Ships can be seen on the horizon of the ...

Backrooms Airways Base Teiran Level 36.1 Branch. You can find Base Teiran by looking for people sitting on airplane seats wearing the Backrooms Airways logo on their clothes. Base Abyasyon is open to trade and open to new members. Base Teiran focuses on both levels, Level 36 and 36.1, as they are both related to aviation and flight in general.Level 169 is the 170th level of the Backrooms. Level 169 is a complex system of different sub-levels (some of which are yet to be confirmed), each vastly varying in difficulty. It is advised to avoid this level at all costs unless you plan on living in Sub-Level 1 for the rest of your life. Entrances to this Level are unstable. One wanderer found themselves in this level after falling ...

These Warp Tears, while encountered occasionally on Level 11, Level 9, and Level 6, are most stable and between Level 13 and this level, notable for emitting a high-pitched whine. The link between Levels is unknown. This Level can also be entered from Level 1.5 by random chance from noclipping. Exits. Many exits have been mentioned above.Level 6.1, also known as "The Snackrooms", is a large mall with different snack or normal bars, and a large amount of vending machines. Snack bars can form a maze layout type, with some ways being blocked by vending machines stacked on each other. The employees are also Facelings instead of being humans. The BackBar is an fancy bar with crimson, …Watch how a skilled player completes the Level Fun in Escape the Backrooms, a horror game based on the creepy internet lore, in less than 50 seconds. Learn the tricks and tips to beat this ...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.An image of Level 17. Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. The level itself seems to be moving at a slow pace, with the pace ...

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Negative Levels are levels located below Level 0, designated with a negative symbol before their number. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. A.

Current dislike count: 572(I update every now and then)New tapeanimation help: https://www.youtube.com/channel/UCff7FlY2MoUbha_jVLKOXagsounds by vertx: https...Level 20 is the 21st level of the Backrooms. Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. Boxes containing many supplies, along with forklifts, pallet jacks, hand trucks, ladders, stepping stools, service carts, and similar warehouse equipment, are very frequently interspersed throughout the level, though sections devoid of said items do ...Level 6.1 Guide. Level !~! Guide. Level 37.2 Guide. Level Fun+ Guide. Level 52 Guide. Level 55.1 Guide. Community content is available under CC-BY-SA unless otherwise noted. You can access detailed guides for each Level, which can be accessed through Categories -> Guides -> Levels -> Choose the Level you want.Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus.. Following the events of the Flicker, Level Fun's layout consists of a vast and complex network of rooms and hallways adorned with wallpapers of wildly variating colors and patterns.Most of this level is furnished with decor commonly found at ...Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels. Uncommon: The entity is found in at least a dozen levels.

NOTE: Any joking around about this level's number being the number 69 will not be tolerated.This information is much too important for readers to be acting like twelve-year-olds. Thank you. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Anyone that finds their way into this level must stay in the car they began in or perish.Image of Level 0.6. Level 0.6 is a yellow, infinite hallway. This level has a major difference between Level 5 and Level 0.6 with the biggest difference is that the level lacks a lobby, Beverly Room and Boiler room. The Beast of Level 5 or known as The Beast of Level 5 and Level 0.6 also roams this level and not only appears when you have low ...Subscribed. 17K. 414K views 1 year ago #backrooms #animation #backroomsexplained. The Backrooms Level 6 is also known as Lights Out. It has a …The Backrooms: Level 6 (Ambience) - YouTube. The Soundrooms. 513 subscribers. 14 views 22 minutes ago. Want to learn more about this level: http://backrooms …ROBLOX BACKROOMS ARE REAL in Roblox Apeirophobia SUB NOW! 🍜 https://www.youtube.com/channel/UChd1FPXykD4pust3ljzq6hQ?sub_confirmation=1 🍜FOLLOW ME! Twit...Levels are the main components in Escape the Backrooms. Every Level is different in a unique way, with some having no hostile Entities, and some being full of extremely hostile entities. No two levels will be the same, with any "similar" Levels having a slight change. These are all of the Levels that are currently in the Game. Level 0 - The Lobby Level 1 - The Habitable Zone The Hub Level 2 ...

Описание. The Backrooms level 159 - это крайне необычное место, которое будто бы генерируется случайным образом. Чем дальше вы продвигаетесь …

Full walkthrough level 7 "Thalasophobia" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/...Level 260, also colloquially "Aurora Liminalis", is the 261st level known to exist in the Backrooms.Level 260 is a snow-coated tundra upon a decently-sized plateau in a constant state of night or twilight.Level 260's plateau appears to be near-barren of distinct features — such as mountains or valleys — only lakes and slight depressions exist in the terrain of the level; the plateau ...Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into the terminal.Level 9.1 is a sub-level of Level 9 . Level 185 recordLevel 9.1, also occasionally referred to as "Winter Nights", is an expansive suburban area stuck covered in a thick layer of snow. Despite the unceasing snowfall, the snow level strangely never changes, with seemingly no rational explanation for it. The level is shrouded in an impenetrable ...ㅤ. Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters. The water is extremely cold, measuring 20 degrees Fahrenheit (roughly -7 degrees Celsius). The depth of the ocean is unknown, as ... The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon. Any Colonies and Outposts would get destroyed in mere minutes or even less.

Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. The architectural design of the structures in Level 11 varies moderately; buildings typically appear to follow the architectural style of the modern urban West, but explorations further into the level have shown instances of differing architectural styles.[1] This alteration in design appears to be ...

Instructions. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). Then note down colors (e.g.: 2 red, 1 green, 1 blue). Then go back to elevator and click "F" while aiming at keypad to be able to input the code. After inputting it get inside and click "F" while aiming at second ...

Levels are the main components in Escape the Backrooms. Every Level is different in a unique way, with some having no hostile Entities, and some being full of extremely hostile entities. No two levels will be the same, with any "similar" Levels having a slight change. These are all of the Levels that are currently in the Game. Level 0 - The Lobby Level 1 - The Habitable Zone The Hub Level 2 ...Description. An image of Level -8. The ceiling of this underground level is at an average height of 500 m (1,600 feet) above ground level, but can come lower or go higher up at times. Large pillars of varying thickness support this ceiling. The environment consists mostly of broken industrial facilities, pipes, cranes, walkways, crates ...M.E.G. Event Log 4: Type Level: December/29/2012: This Log is to keep track of the first encounters of Levels through anonymous users of multiple sites before the creation of The M.E.G. Archive Data Center. This Log will expand over time throughout The Backrooms.Level 6 is the 7th Level of the Backrooms. Description: Very little is known about the actual structure of Level 6, as the level is shrouded in total and complete darkness. No light permeates the level, and light sources brought into the level have no function.Level 27 is the 28th level of the Backrooms. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Upon entering the level, one may find it difficult to maintain an accurate sense of direction due to the nature of its layout; its winding corridors often …Description. Level 192 is a large forest that is several acres large. It seems to have a 24-hour daylight cycle, but the canopy is thick enough that the level stays consistently dark. The forest is comprised entirely of giant sequoias, or at the very least anomalous trees that vaguely resemble them. These trees are where the danger of the level ...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.The start of level 6. Level 6, also known as ' Lights Out ', is the 7th Level of the Backrooms [REDACTED]. Described by many as pitch black darkness, the level takes on the image of a rusted, concrete-like maze, with no natural light sources present. As it was just implied, this is one of the only levels where no light sources at all work ...Level 332 is the 333rd level of the Backrooms. Level 332 consists of a hallway, approximately 510 feet long, with a wooden door at each end. The walls of this level are a white drywall, and the floor is a beige carpet similar to that of Level 0. A wooden door with a brass number "6" is present at one end of the hallway, through which wanderers will enter the level. The door's knob features a ...

The Backrooms. The Backrooms is an urban legend and creepypasta that was started by a post on 4chan telling a story about an very large maze filled with empty yellow rooms. The Backrooms is known by its yellow wallpaper, the smell of moist carpet, and loud buzzing lights.. Some people on the internet have created more ideas about the Backrooms to add levels and "entities" living in them.#backrooms #thebackrooms Diese Backrooms sind in völliger Dunkelheit gehüllt, das Licht wird komplett verschluckt welches diese Räume erleuchten möchte, selb...Made level 6 Lights Out, Level 109 Rabbit Fields, and Level 666 The Hallway to Hell of The Backrooms in #Fortnite! #thebackrooms Watch the other Backrooms Vi...In terms of temperature, the level stays at a maximum of around 50°F (10ºC), with the lowest being 39°F (3.9ºC). The level averages at around 44°F (6.6ºC). In addition to the climate, the level's ambiance notably resembles that of rain. The bridge in question spans about 1 kilometer but is connected to an extensive chain of bridges.Instagram:https://instagram. dodge grand caravan p0420 codeaita for feeling left out of my step child's pregnancysadlier vocab booktyson camilla ga Create a nonlinear web of levels where each level leads to 3-5 other levels, providing multiple endings Above all, the main goal will be to provide the true Backrooms experience. ... Every entity, level, exit, and design decision has been based on the online lore of the Backrooms. We take lore accuracy seriously. In Level 0, you are assigned ... price cutter weekly ad clarksburg wvnavy ocs selection board results fy23 Backrooms Wiki. in: Levels, Negative Levels, Cluster -I, and 5 more. English. ⠀. Level -999. The Tower of Babel. “. “ Genesis 11:1-9 ESV1 Now the whole earth had one language and the same words. 2 And as people migrated from the east, they found a plain in the land of Shinar and settled there. 3 And they said to one another, “Come, let ... dl mclaughlin danville va El Nivel 6 se considera en gran medida como uno de los primeros niveles más peligrosos en Backrooms. Sin embargo, las investigaciones han demostrado que, hasta el momento, no se han encontrado entidades en este nivel. A pesar de esto, pocas personas parecen irse del Nivel 6. La razón de esto es desconocida. A first known photograph of Level 86. Level 86, often known as "Downtown Diner," is a seemingly replica structure housed inside an extraordinarily enormous concrete chamber that repeats sections of a building-lined street for thousands of miles until eventually looping itself. The concrete textile construction resembles ancient architectural ...